Fallout: New Vegas director Josh Sawyer reveals his optimal outcome for the Mojave Wasteland

Fallout: New Vegas is a sprawling RPG filled with sketchy factions, greasy NPCs, rubbery morality, and tough decisions, all of which ultimately lead the player to one of four possible outcomes that share one thing in common: They’re not great. Which isn’t to say they’re not satisfying, just that there’s no optimal outcome where everybody’s happy and nobody gets hurt. The wasteland is a pretty crappy place, after all, so outcomes tend to be crappy too.

In a recent interview on The Examined Game with Steven Lake, New Vegas designer and director Josh Sawyer revealed his own personal ‘best of a bad lot’ pick for the endgame, and it’s independence all the way.

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