After laying off Battlefield 6 developers, EA pays its CEO $38 million because Battlefield 6 did so well

Remember when Battlefield 6 dropped in 2025 and it was a big hit, selling seven million copies in three days and becoming the first Battlefield game to outsell a competing Call of Duty? And then Electronic Arts rewarded the people who made it by laying them off? And also laid off the entire team working on an all-new, more story-focused game in the series?

I remind you of all this—and, since we’re on the topic, of former Dragon Age boss Mark Darrah’s recent characterization of the company as “a hedge fund with a videogame hobby“—because EA released its Form 10-K/A SEC filing yesterday, revealing among other things that CEO Andrew Wilson’s “total compensation” for the company’s 2026 fiscal year was $38,649,984, an $8 million increase over his 2025 pay driven in no small part by the success of Battlefield 6.

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