Do players actually WANT automation in NFT games?

Do players actually WANT automation in NFT games?

I’ve been thinking a lot about “agents” in NFT/Web3 games lately.

Not just simple auto-clickers, but actual in-game agents/managers that can handle repetitive tasks for players:

  • sending items to missions
  • managing collections
  • trading or listing assets
  • optimizing rewards
  • participating in passive gameplay loops

On one hand, it feels great because players don’t need to grind every day.
On the other hand, I wonder if too much automation removes the emotional connection and satisfaction from the game.

I’m especially curious about this in collectible/economy-driven games where players own NFTs/assets.

Have any of you tested mechanics like this?
Did players enjoy delegating tasks to agents/managers, or did it make the game feel less meaningful?

Would love to hear examples from games that did this well (or failed badly).

https://preview.redd.it/mi4yp1yiiv0h1.png?width=715&format=png&auto=webp&s=3d3c0ee9fabf5be08fc66937a782f8c54b67fcd7

submitted by /u/ConferenceParking417
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