Palworld Version 1.0.2 for Update 1.100.933 Patch Notes

Palworld update 1.100.933

Developer Pocketpair Inc. has released the latest patch for Palworld, and this brings a good amount of bug fixes and some neat quality-of-life additions.

This brings the game to version 1.0.2 on all platforms, but for console gamers, you’ll see this download as Palworld update 1.100.933, and this should be a small file.

Read on to see everything that got changed and added via the official patch notes.

Palworld Update 1.100.933 Released for July 28

Crashes and Disconnections

  • Fixed an issue where all players could be disconnected during the Panthalus battle on dedicated servers.
  • Fixed an issue where players could crash during the Panthalus battle on dedicated servers.
  • Fixed an issue where the game could crash when attempting Japanese text input in fullscreen mode.

Multiplayer

  • Fixed an issue where, if a player was already in The World Tree area when the host transitioned to The World Tree area, the terrain could fail to display correctly from the host’s perspective.
  • Fixed an issue where the Tower Boss “Victor & Shadowbeak” could disappear after using a teleportation attack during battle.
  • Fixed an issue in the final boss battle where, if the host defeated the final boss while a guest was waiting to respawn, the guest’s light could fail to display correctly after respawning.

Missions

  • Fixed an issue in the main mission “The First Islander” where the screen could remain faded out if dialogue was interrupted during a fade-out sequence.
  • Fixed an issue in the sub-mission “Captured Adventurer” where the screen could remain faded out if dialogue was interrupted during a fade-out sequence.

Achievements

  • Fixed an issue where the “Predator Hunter” achievement could fail to unlock even after meeting its requirements.
  • Fixed an issue where the corresponding achievement could fail to unlock even after obtaining the required Pal Effigies.
  • Fixed an issue on Xbox where the icons for two Lifmunk Effigy-related achievements were using outdated versions.

Graphics and Display

  • Fixed an issue on Mac where the terrain graphics in The World Tree area could be heavily distorted, preventing normal gameplay.
  • Fixed an issue where the eye area of the player model could display incorrectly during cutscenes or certain player actions when using specific face types.

Controls

  • Added key rebinding for “Attack that enemy!” and “Inventory”.
  • Fixed an issue where, when carrying over settings from versions earlier than v0.7, changes unrelated to Controls could still be treated as control setting conflicts.
  • Fixed an issue where assigning a player action to the middle mouse button could incorrectly be treated as a conflict, preventing the setting from being applied.
    ・Fixed an issue where the Inventory Shortcut option was not displayed in Controls.

UI

  • Fixed an issue where the damage number displayed when destroying ore while mining could sometimes appear as 0.

Performance Improvements

  • Reduced the processing load during gameplay in Sunreach and improved performance.

Let’s hope Pocketpair has a major content drop or two planned for the game before the year is over. If we hear anything, we’ll let our readers know.

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Alex Co

Father, gamer, games media vet, writer of words, killer of noobs.




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